Red-Eyes Soul
DARK 7

Red-Eyes Soul

  • Archetype:
  • Red-Eyes

  • ATK:
  • 900

  • DEF:
  • 2000

  • View:
  • 7408




This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
60± 8/ 100
Power Score
Intrinsic 58
Deck 62

Red-Eyes Soul — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 57.6 · Deck: 62.4 · Meta: provisional
  • Primary role: Extender · Secondary: Hand trap

Why it scores here

Red-Eyes Soul is scored as an Extender with a Hand trap secondary role. Its main value is a reactive, card-neutral conversion: when the opponent Special Summons, it sends itself from hand or field to the GY and Special Summons a Red-Eyes monster from hand or Deck, so it turns a hand card into a board body. It does not negate anything, so the effect_interaction score is low. The 400-deck sample (147 Red-Eyes decks, 93.8% co-occurrence with Red-Eyes Black Dragon) confirms the card is a real, practical Red-Eyes piece, but that frequency only confirms accessibility and does not raise the score on its own. No combo boards were supplied, so the combo_conversion score rests on the text alone and stays moderate.

Axis scores

Axis Score Evidence
Accessibility 80 Live from hand or field on any opponent Special Summon, and it is run in 400 of 400 sampled decks, mostly as a single copy (observed, with the text as inferred support).
Combo & Conversion 48 Converts one trigger into one Red-Eyes body from Deck; the Quick damage effect is minor and no board examples exist (inferred from text; no combo evidence).
Resource Economy 52 Costs itself to fetch a Red-Eyes monster, so the exchange is roughly card-neutral; the damage effect gives no card advantage (verified from text).
Effect & Interaction 25 No negation or removal; it is a reactive body that punishes a Special Summon without stopping it (verified from text).
Material Utility 60 A Level 7 DARK Dragon that is named Red-Eyes Black Dragon on field and in GY, so it still functions as that name when its effects are negated (verified from text, inferred for material use).
Resilience & Flexibility 60 Activates from either hand or field and is not dependent on one zone, but it is once per turn with a single use per duel for the damage effect (verified from text).
Deck-Building Efficiency 72 Typically one copy per deck (233 of 400 decks run one), with no garnet or lock cost; cheap to run in a Red-Eyes list (observed deck copies).

Calculation

Weight profile: 0.7 Extender + 0.3 Hand trap. Intrinsic ≈ 57.6, Deck ≈ 62.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a reactive trigger into a Red-Eyes body from Deck with no real card disadvantage
  • Name becomes Red-Eyes Black Dragon on field and in GY, so the body still counts as that card when effects are negated
  • Cheap to run: typically one copy, no garnet or lock cost, and it fits Red-Eyes lists with high partner co-occurrence

Weaknesses

  • Does not negate or stop the Special Summon, so it offers no real interaction on its own
  • Requires the opponent to Special Summon to trigger, so it is dead on a turn with no opponent summon
  • Once-per-turn and once-per-duel restrictions limit repeated use of the damage effect

Counters / choke points

  • Opponent hand traps or negations that stop the Special Summon trigger before it resolves (inferred)
  • Opponent plays that do not Special Summon, which leave the card with no trigger (inferred)

Best use

Extender / reactive Red-Eyes body from hand or field on opponent Special Summon. Decks: Red-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Effect text: sends itself from hand or field to GY on opponent Special Summon, then Special Summons 1 Red-Eyes monster from hand or Deck (except Red-Eyes Soul); Name becomes Red-Eyes Black Dragon on field and in GY; Damage effect is once per turn and once per duel, targeting Red-Eyes Black Dragon
  • Observed: Present in 400 of 400 sampled decks, 147 in the Red-Eyes archetype (36.8%); Mostly one copy per deck (233 of 400), average 1.56 copies; Top partner co-occurrence: Red-Eyes Black Dragon 93.8%
  • Inferred: Reactive hand-trap-like use, with a body gained for the card spent; Accessible in most Red-Eyes lines because it is live from hand; Material value follows the Level 7 DARK Dragon body and the Red-Eyes Black Dragon name
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no rulings data supplied — timing of the Special Summon trigger and name change is text-only











https://metaduelist.com/
Top